Vampires – Should I Bite?

This should probably be an easy decision for me. As a “realistic” style Sims player, I don’t care to have vampires — or aliens, or plant-sims, or werewolves — in my game. And before you ask, yes, I’ve tried those different life forms. They’re not for me.

While playing Sims 2, I did create a few vampires, mostly to see what all the excitement was about. I tried it, I didn’t like it, and afterward, I simply ignored the whole concept of vampirism in my game. I didn’t have a choice, you see. Electronic Arts included vampires in an otherwise fantastic expansion, so like them or not, I had to live with them. I decided I could easily work around — or, well, actually play around — the idea of vampires by considering it a dreadful, deadly disease. Should any of my sims be turned, I would simply declare them to be fatally ill, and that would be the end of the poor sim.

I never had to use that strategy, however, because it never happened. Apparently sims don’t become vampires unless they want to — meaning, of course, unless the player decides to play that way.

During Sims 2, I also had aliens in my game for quite some time. I had, in fact, an entire Alien-Earthling war. We earthlings won, and having decided that I didn’t really like playing aliens, I banished them all back to their home planet far, far away, never to be seen or heard from again.

Plant sims? Werewolves? No thanks. I can do without them.

I did have a few witches in my Sims 2 game, and while I didn’t do much with ghosts I did have a few “Knowledge” sims who loved ghost-hunting. It was actually rather amusing.

But let’s get back to vampires.

They’ve come to Sims 4 in a big way, with an entire game pack devoted to their nocturnal activities.

Sims 4 Vampire

They bring along a new world — Forgotten Hollow — and a few other new things for the game. The complete list of items included can be found HERE as part of the Sims 4 Vampire Guide at VIP Sims.

As I first read through the new gameplay additions, I cringed a bit. Truly, I did.  It’s all about vampires…nothing else! But, what else should I have expected from a game pack called “Vampires”?

New traits include:

  • I Am the Master
  • Regained Humanity
  • A True Master

Nope. Nothing of interest to me there.

How about aspirations:

  • Vampire Family
  • Good Vampire
  • Master Vampire

No! I would never use any of these for my sims.

Lot traits, clothes, club activities, and hairstyles. You guessed it. All designed to complement the vampire life. And as a new skill, sims can learn “vampire lore”. That might be somewhat interesting, but for my sims, probably not.

So, it would seem that this new pack has absolutely nothing — repeat, nothing — to offer me and my sims. It should be easy to “just say NO” and forget about the pack. But, I can’t.

Am I crazy?

Part of it is the fact that as a dedicated simmer, I like my Sims collections to be complete. Whether I personally like a new addition to the game or not, I buy it. That’s how it’s always been in the past. And without exception, I’ve always found something to enjoy with each new expansion, stuff pack, or game pack.

But…vampires? Nothing but…vampires?

Wouldn’t I be wasting money to buy a pack that has nothing I want to use? Well, I could always use a few new lots, and the idea of having a new world is appealing. But then again, I’ve heard that Forgotten Hollow isn’t much.

I had just about made up my mind to forego this game pack, but temptation kicked in again when I saw it on sale. Still, the thought of getting a game pack, installing it, and then hating it makes me nervous. I’ve started questioning my sanity.

Another factor is the “Verdict” from the game review at Sims VIP which says, in part, that while the main point is vampires…”there is enough included that it will be a welcomed addition to your game regardless of how you play.”

The reviewer also allays another concern by assuring players that…”NPC Vampires don’t take over your game and Vampires won’t turn other Sims into Vampires.” In other words I don’t have to worry about any “deadly diseases” infecting my precious simmies.

All of which means I’m back on the fence again. I’m tempted. I’m very tempted. But I’m scared, too. Should I take a chance and purchase Vampires?  Or should I just accept the fact that this game pack isn’t for me and that my game won’t really be lacking anything if I don’t buy it?

I’d love to hear from players who already have the game pack installed. Please, help me make up my mind!

Getting Ready to Dine Out

Since I’m not a builder, I’m already happily browsing restaurants in The Gallery in anticipation of tomorrow’s Dine Out game pack release.

This creation from Ranczer01 caught my eye. I’m sure others will enjoy this fine dining experience, as well.

Restaurant by Ranczer01
Restaurant by Ranczer01

To download, you can visit the Gallery, or just click here to go directly there. This 30 x 30 lot is currently listed as a “Lounge”. I’m sure once the new game pack is released, this beautiful venue can be easily converted to meet “Restaurant” requirements.

Today I’m thinking a lot about my sims and their communities. Although I’m still wondering exactly where I’ll put any new restaurants, I’m sure I’ll figure something out. I know my “master chef” Craig Dennison will open up a new restaurant. He had one in the past, but working around the game limitations to make it seem like a “real restaurant” was a problem. Hopefully running his restaurant will be more realistic after tomorrow.

I love having restaurants in my game, and in the past I’ve included everything from little ice cream shoppes to elegant restaurants serving fine cuisine. I’ve had little “Mom and Pop” burger bars, all-night diners, and fun little sandwich shops.

To add a more realistic flair to my games, I’ve always given names to the venues in my neighborhoods and worlds — even ones that didn’t really exist on the map. I like knowing where my sims work, you see, so many  of my “culinary” career sims were employed at Blossom Hill. I always imagined it sitting atop a gentle slope, surrounded by apple trees, cheery trees, and peach trees in bloom. Of course, fresh fruit pies were their specialty.

Tomorrow, once I’ve downloaded and installed Dine Out, I’m going to open a new Blossom Hill restaurant. I think I’ll situate it among a grove of blooming trees, and yes, I’ll include lots of fruit on the menu. I won’t know until then, of course, what other choices I’ll have. I’m looking forward to the “grand opening” of this fine dining establishment.

I’d love to hear about your plans for dining out!

Dining Out

Only two days remain before the release of the next Sims 4 game pack, Dine Out.

TS4_674_GP03_LIFTS_08

We’ll be able to build restaurants for our food-loving sims and actually run them as businesses. Families will have opportunities to dine out, celebrate birthdays and special occasions, and young sims in love can add dining out as another date-night activity.

At least, I think we’ll be doing all those things. To be honest, I’m always a bit skeptical until I get my hands on a new game pack or expansion pack. I need to see for myself what we can and can’t do. Sometimes, I’ve found, EA’s promotions and promises aren’t quite all they seem.

That said, let’s look at the reasons why EA says we should be excited for this new addition to the game.

Experimental Food

Oh, boy. I’m not sure how I feel about this one.  A “Jungle Moss Egg with Lavender Wisps”? OK, if you say so. Honestly, I’d rather have a game that lets me create my own experimental foods or add my own recipes, but some of these dishes could be fun. They’re “photo-worthy” according to Grant Rodiek, and our sims will be able to take pictures and hang on the walls. Great, I guess. Not something I do in real life, but this is a game, after all. What bothers me, though, is the note about “collecting” all these dishes — another achievement to be earned by having a sim try out every experimental food item. I’m not a fan of this style of gameplay. But we’re also promised new moodlets and new social options. Experimental foods will be interesting, to say the least.

Dining Experiences

Grant also assures us that we’ll have “varied dining experiences”, and that would be a definite plus — especially for a simmer like me who plays multiple families. I need variety in the experiences the game provides for my many sims. In addition to the new moodlets introduced in the game pack, there will also be new activities for kids. I don’t know if these will be available only in restaurants, or if any of these activities will carry over to other venues. We’ll just have to wait and see.

Customizable Restaurants

Now, this aspect of the game pack has definitely piqued my interest. What I love most about simming is the opportunity to put my creativity to work…er, that is, to put it to play. For me, The Sims has always been a creative outlet, and I love the idea of making restaurants my own. We can choose names, choose the sort of ambience we want, dress the staff as we choose, and set our own menus. It sounds great, and now I’m wondering how many perverted fellows out there will be designed restaurants with naked servers. Hey, it’s possible!

Ownable Restaurants

Now, here’s the one I’m not too wild about. Oh, it’s not that I don’t like the idea of my sims becoming restaurateurs — I love that idea — it’s just that I’m not sure I’ll like EA’s ways of implementing it. Electronic Arts tells us that we can hire, train, and inspire the staff, and even compensate customers for bad service. They then go on to compare owning a restaurant to careers from Get to Work — which is not a favorite of mine. The retail system in Sims 4 leaves a lot to be desired. My personal feeling is that owning and operating a restaurant in the game will most likely be very frustrating. I want my sims to enjoy owning a restaurant. I want to be able to enjoy it, too.

New Objects

This game pack will provide us with a lot of new decorative content, and that’s always fun. I haven’t yet seen a list of items, but I’m hoping they’ll be available for use not only in restaurant venues, but also in home settings. If not, of course, I’m guessing there will be cheats to make them buyable for every location.

Pre-Made Restaurants

We’ll have six pre-made restaurants we can add to our game, and this is great for those of us who aren’t good builders. I’m sure I’ll make use of these lots. Of course, the talented builders from our simming community will have lots of great restaurant lots on the exchange. It will be exciting to see them. I’ll be showcasing restaurants from time to time. I know there will be some great ones.

So, it sounds interesting, but there are a lot of questions in my mind. Will we have a new neighborhood? If not, where are we going to put these new restaurants? Will using fresh vegetables and herbs increase the quality of food served? Will we have new NPCs — such as the “restaurant critic” some have suggested? Will we be able to use restaurants for “club activities” in Get Together? Will different types of restaurants generate a different type of “townie clientele”? Will restaurants have “dress codes”?

Each time a new game pack or expansion pack is released, the simmers in EA’s forum go wild with speculation, imagining this, that, and everything else in the upcoming pack. Usually the reality falls far short of their expectations. Over the years, I’ve learned to pay little attention to EA’s hype and to avoid thinking too much about what I’ll do in the game until it actually arrives and I can see for myself what the new pack includes.

Still, I am excited for the release of Dine Out. How about you? Will you be getting the game pack on release day? Or will you wait to read the reviews from other players before you spend your hard-earned dollars?