Dining Out

Only two days remain before the release of the next Sims 4 game pack, Dine Out.

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We’ll be able to build restaurants for our food-loving sims and actually run them as businesses. Families will have opportunities to dine out, celebrate birthdays and special occasions, and young sims in love can add dining out as another date-night activity.

At least, I think we’ll be doing all those things. To be honest, I’m always a bit skeptical until I get my hands on a new game pack or expansion pack. I need to see for myself what we can and can’t do. Sometimes, I’ve found, EA’s promotions and promises aren’t quite all they seem.

That said, let’s look at the reasons why EA says we should be excited for this new addition to the game.

Experimental Food

Oh, boy. I’m not sure how I feel about this one.  A “Jungle Moss Egg with Lavender Wisps”? OK, if you say so. Honestly, I’d rather have a game that lets me create my own experimental foods or add my own recipes, but some of these dishes could be fun. They’re “photo-worthy” according to Grant Rodiek, and our sims will be able to take pictures and hang on the walls. Great, I guess. Not something I do in real life, but this is a game, after all. What bothers me, though, is the note about “collecting” all these dishes — another achievement to be earned by having a sim try out every experimental food item. I’m not a fan of this style of gameplay. But we’re also promised new moodlets and new social options. Experimental foods will be interesting, to say the least.

Dining Experiences

Grant also assures us that we’ll have “varied dining experiences”, and that would be a definite plus — especially for a simmer like me who plays multiple families. I need variety in the experiences the game provides for my many sims. In addition to the new moodlets introduced in the game pack, there will also be new activities for kids. I don’t know if these will be available only in restaurants, or if any of these activities will carry over to other venues. We’ll just have to wait and see.

Customizable Restaurants

Now, this aspect of the game pack has definitely piqued my interest. What I love most about simming is the opportunity to put my creativity to work…er, that is, to put it to play. For me, The Sims has always been a creative outlet, and I love the idea of making restaurants my own. We can choose names, choose the sort of ambience we want, dress the staff as we choose, and set our own menus. It sounds great, and now I’m wondering how many perverted fellows out there will be designed restaurants with naked servers. Hey, it’s possible!

Ownable Restaurants

Now, here’s the one I’m not too wild about. Oh, it’s not that I don’t like the idea of my sims becoming restaurateurs — I love that idea — it’s just that I’m not sure I’ll like EA’s ways of implementing it. Electronic Arts tells us that we can hire, train, and inspire the staff, and even compensate customers for bad service. They then go on to compare owning a restaurant to careers from Get to Work — which is not a favorite of mine. The retail system in Sims 4 leaves a lot to be desired. My personal feeling is that owning and operating a restaurant in the game will most likely be very frustrating. I want my sims to enjoy owning a restaurant. I want to be able to enjoy it, too.

New Objects

This game pack will provide us with a lot of new decorative content, and that’s always fun. I haven’t yet seen a list of items, but I’m hoping they’ll be available for use not only in restaurant venues, but also in home settings. If not, of course, I’m guessing there will be cheats to make them buyable for every location.

Pre-Made Restaurants

We’ll have six pre-made restaurants we can add to our game, and this is great for those of us who aren’t good builders. I’m sure I’ll make use of these lots. Of course, the talented builders from our simming community will have lots of great restaurant lots on the exchange. It will be exciting to see them. I’ll be showcasing restaurants from time to time. I know there will be some great ones.

So, it sounds interesting, but there are a lot of questions in my mind. Will we have a new neighborhood? If not, where are we going to put these new restaurants? Will using fresh vegetables and herbs increase the quality of food served? Will we have new NPCs — such as the “restaurant critic” some have suggested? Will we be able to use restaurants for “club activities” in Get Together? Will different types of restaurants generate a different type of “townie clientele”? Will restaurants have “dress codes”?

Each time a new game pack or expansion pack is released, the simmers in EA’s forum go wild with speculation, imagining this, that, and everything else in the upcoming pack. Usually the reality falls far short of their expectations. Over the years, I’ve learned to pay little attention to EA’s hype and to avoid thinking too much about what I’ll do in the game until it actually arrives and I can see for myself what the new pack includes.

Still, I am excited for the release of Dine Out. How about you? Will you be getting the game pack on release day? Or will you wait to read the reviews from other players before you spend your hard-earned dollars?

 

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